﻿using System;
using Microsoft.Xna.Framework.Audio;

namespace Terraria.ModLoader
{
	// Token: 0x020001F2 RID: 498
	public class ModSound
	{
		// Token: 0x17000199 RID: 409
		// (get) Token: 0x0600158F RID: 5519 RVA: 0x000108FA File Offset: 0x0000EAFA
		// (set) Token: 0x06001590 RID: 5520 RVA: 0x00010902 File Offset: 0x0000EB02
		public SoundEffect sound { get; internal set; }

		// Token: 0x06001591 RID: 5521 RVA: 0x0001090B File Offset: 0x0000EB0B
		public virtual SoundEffectInstance PlaySound(ref SoundEffectInstance soundInstance, float volume, float pan, SoundType type)
		{
			return soundInstance;
		}
	}
}
